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All 12 game Reviews


-&amp;gt;- Skies of War -&amp;lt;- ->- Skies of War -<-

Rated 2.5 / 5 stars

great game

5 since its a demo. i found a glitch on level three i was playing and i took over the airfield before the planes went and it would'nt let me go to the next level.


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Pico's School Pico's School

Rated 5 / 5 stars

GOOD

ITS GOOD BUT CASANDRA WAS HARD



Electricman 2 HS Electricman 2 HS

Rated 5 / 5 stars

REALY FUN!

AWESOME EXCEPT DEATH COULD HAVE BEEN EASIER



Death Row Death Row

Rated 2 / 5 stars

REALY??

MY CHARECTER DIED FROM PUKING OMG



Platform Game Maker Platform Game Maker

Rated 4 / 5 stars

CAN YOU GET THROUGH HELL??

THIS IS HELL CAN YOU BEAT IT
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,24,24,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,24,24,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
24,24,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,24,24,24,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,1,24,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
1,21,21,1,1,1,1,1,1,1,1,1,1,1,1,24,1,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,24,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,24,1,1,1,24,1,
1,1,24,1,1,24,1,1,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,21,21,
21,21,21,21,21,21,21,21,21,21,21,21,2 1,21,21,21,21,21,33,33,33,33,33,33,33 ,33,33,33,33,33,33,33,33,33,33,33,33,
33,25,25,25,25,25,25,25,25,25,25,25,2 5,25,25,25,25,25,25,25,25,25,25,25,25 ,25,25,25,25,25,25,25,25,25,25,25,25,
25,25,25,25,2,1,2,2,1,12,5,419,340,38 8,69



Stick Animator v2 Stick Animator v2

Rated 3.5 / 5 stars

GOOD GAME

MY CODE
// Stage width : 300
// Stage height : 300
// Frames per second : 12
var myAnimation = [
12,
[[201.6,155.1],[201.6,155.1],[201.6,1 55.1],[201.6,155.1],[201.6,155.1]],
[[196,2],[202,119],[202,138],[202,138 ],[202,138]],
[[202,138],[202,138],[202,138],[202,1 38],[202,138]],
[[185,138],[185,138],[185,138],[185,1 38],[185,138]],
[[166,138],[166,138],[166,138],[187,2 4],[188,24]],
[[219,137],[219,137],[219,137],[219,1 37],[219,137]],
[[236,138],[236,138],[236,138],[223,2 4],[223,24]],
[[189,176],[189,176],[189,176],[189,1 76],[189,176]],
[[181,199],[181,199],[181,199],[181,1 99],[95,30]],
[[214,175],[214,175],[214,175],[214,1 75],[214,175]],
[[221,198],[221,198],[221,198],[221,1 98],[303,26]]
];
var currentFrame = 0;
var lastFrame = 4;
this.createEmptyMovieClip("Head",1);
with(this.Head){
var a, rad;
lineStyle(0);
beginFill(0x000000,100);
moveTo(0,-6.5);
for(a = 0; a<= 360; a++){
rad = (a*Math.PI)/180;
lineTo(Math.cos(rad)*6.5,-6.5+Math.si n(rad)*6.5);
} endFill();
}
this.onEnterFrame = function ()
{
clear();
lineStyle(5,0x000000,100);
if(++currentFrame > lastFrame)
currentFrame = 0;
moveTo(myAnimation[1][currentFrame][0 ],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[3][currentFrame][0 ],myAnimation[3][currentFrame][1]);
lineTo(myAnimation[4][currentFrame][0 ],myAnimation[4][currentFrame][1]);
lineTo(myAnimation[5][currentFrame][0 ],myAnimation[5][currentFrame][1]);
moveTo(myAnimation[3][currentFrame][0 ],myAnimation[3][currentFrame][1]);
lineTo(myAnimation[6][currentFrame][0 ],myAnimation[6][currentFrame][1]);
lineTo(myAnimation[7][currentFrame][0 ],myAnimation[7][currentFrame][1]);
moveTo(myAnimation[1][currentFrame][0 ],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[8][currentFrame][0 ],myAnimation[8][currentFrame][1]);
lineTo(myAnimation[9][currentFrame][0 ],myAnimation[9][currentFrame][1]);
moveTo(myAnimation[1][currentFrame][0 ],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[10][currentFrame][
0],myAnimation[10][currentFrame][1]);
lineTo(myAnimation[11][currentFrame][
0],myAnimation[11][currentFrame][1]);
Head._x = myAnimation[3][currentFrame][0];
Head._y = myAnimation[3][currentFrame][1];
var dx = myAnimation[3][currentFrame][0] - myAnimation[2][currentFrame][0];
var dy = myAnimation[3][currentFrame][1] - myAnimation[2][currentFrame][1];
var d = Math.sqrt(dx*dx+dy*dy);
Head._rotation = (Math.atan2(dy,dx)*180/Math.PI)-90;
Head._xscale = Head._yscale = (d/13)*100;
};



Portal: The Flash Version Portal: The Flash Version

Rated 3.5 / 5 stars

CHEATS CODES

CREATEBOX
CREATETURRET
NEXTLEVEL
GOD
THESE ARE THE CHEATS I REMEMBER


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Interactive Buddy v.1.01 Interactive Buddy v.1.01

Rated 4.5 / 5 stars

MY FRIEND WOULD LOVE THIS

ME AND MY FRIEND WRESTLE AND NOW INSTEAD OF PUNCHING ME HE CAN DESTROY STUFF HERE


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Smileys War Smileys War

Rated 3.5 / 5 stars

this on so many sitez

ag ng mg



Castlewars Castlewars

Rated 5 / 5 stars

AWESOME

MULTIPLAYER WAS A GREAT IDEA